Search Issue Tracker
Error message: "success && actual == (UInt64)size error" when trying to ...
Note:This issue is only reproducible when trying to download a large asset and there is not enough free disk space available. Steps ... Read more
[TMP_Backport] TMP_SpriteAsset sprite icons don't match the name when in...
How to reproduce: Open the project "IN-68950_TMProBug" Select DefaultIcons.asset in Assets → Resources Expand and observe the Sprite... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene1 and check Text of Button 3OR1. Add UI Button to the scene2. Go to Text element of the button an... Read more
UI Document's touch input is not working when device has multiple touch ...
Reproduction steps:1. Open the attached “PenInputBug“ project2. Build the project for the Android platform3. Run the application on ... Read more
Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...
How to reproduce:1. Open the "Profiler_Test.zip" project2. Open the "SampleScene" scene3. Open the Window > Analysis > Profile... Read more
Project gets stuck on import loop when upgrading to newer streams
Reproduction steps:1. Open user's attached project Expected result: Project opensActual result: Project gets stuck on import loop (s... Read more
[Terrain] Detail meshes have dark shadows around UV seams
Rreproduces in 2019.4.7f1Reproduces in 2020.1.1f1Repro steps:1. Create a terrain2. Create a sphere3. Drag the sphere into the asset ... Read more
Collaborate cannot update
1. Click Collab button2. In Collab window click “Update now” button Actual result:Get “Cannot move file” error Read more
Editor Window loses focus when Color Picker is closed with a keybaord
How to reproduce:1. Open user's attached project2. Go to Window -> UIElements and press Test3. Press Tab until you reach the Colo... Read more
2D Animator bone position IK handles behave incorrectly when previewing ...
How to reproduce:1. Open user's attached project "Uphold.zip"2. Open the Animation Window and enable "Preview"3. Select the "Vineban... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
- "GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRenderer is disabled