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RectTrasform's bounding box does not update when rotating UI elements
To reproduce:1. Open user's project2. In Hierarchy window, find Image game object with RectMask2D3. Press T to check RectTransform's... Read more
Timeline Control track, new recorded animation clip does not evaluate
Timeline Control track, new recorded animation clip does not evaluate When creating a new animation track/clip within a nested Contr... Read more
Linecast misses MeshCollider when casting a ray from certain positions
How to reproduce:1. Open the user-submitted project2. Open the Scene "Bugs" (Assets/Scenes/Bugs.unity)3. In the Hierarchy window, se... Read more
"Dereferencing nullptr PPtr!" errors are logged when Source Image is sel...
Reproduction steps:1. Open the “nullptrIssue” project2. Open the “Game Screen” Scene3. Observe the Console Expected result: No error... Read more
[LightProbes] Additively loading Light Probes when using Realtime GI cau...
Version 2018.2.10f1 (674aa5a67ed5)Thu, 20 Sep 2018 09:27:53 GMTBranch: 2018.2/release Repro:01 - Clone and update the following repo... Read more
Incorrect error dialog appears when trying to attach script with spaces ...
How to reproduce:1. Create a new project2. In the Project window create a new C# script and name it "test script" (with the space)3.... Read more
Unity crashes when loading scene
To reproduce:1. Download the Tower Defense Toolkit asset bundle2. Try to open the "TDTK_Demo_Menu" sceneThe editor will crash on OSX... Read more
UI Toolkit Label value is not displayed when Font Style is applied
Reproduction steps:1. Open the attached “REPRO” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. P... Read more
WebGL - local webserver sometimes throws error and can't load game
The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more
[Windows] Editor does not fit layout after clicking Cancel in Scene's Ha...
How to reproduce:1. Create new channel2. Try to resize Editor window, notice that layout is fitted to the size of window3. Add objec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window