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Fixed
Fixed in 6000.0.14f1, 7000.0.0a10
Won't Fix in 2023.2.X
Votes
0
Found in
2021.3.35f1
2022.3.20f1
2023.2.11f1
2023.3.0b8
6000.0.0b11
6000.1.0a7
6000.2.0a1
7000.0.0a1
Issue ID
UUM-64865
Regression
No
[TMP_Backport] TMP_SpriteAsset sprite icons don't match the name when initially opening the project
How to reproduce:
- Open the project "IN-68950_TMProBug"
- Select DefaultIcons.asset in Assets → Resources
- Expand and observe the Sprite Character Table
Expected result: Sprite icons match the name when initially opening the project
Actual result: Sprite icons don’t match the name when initially opening the project
Reproducible with: TMP 3.2.0-pre.8 (2021.3.35f1), TMP 4.0.0-pre.2 (2022.3.20f1), UGUI 2.0.0 (2023.2.11f1, 2023.3.0b8)
Could not test with: TMP 4.0.0-pre.2 (2021.3.35f1) package errors, UGUI 3.0.0-exp.3 (2023.2.11f1, 2023.3.0b8) script is missing
Reproducible on: Windows 11 Pro (23H2)
Not reproducible on: No other environment tested
Notes:
- In 2021.3.35f1, 2023.2.11f1 and 2023.3.0b8 the Sprite icons don’t match the name either, but even after clicking the Update Sprite Asset button, it does not seem to fix matching.
- In 2023.2 and 2023.3 streams the TextMeshPro package is no longer available as it was merged into the UGUI package
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Resolution Note (fix version 6000.0.14f1):
Fix "Update Sprite Asset" button to update inspector
Resolution Note (2023.2.X):
Closing as Won't fix due to 2023.2 reaching it's EOL.