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Editor crashes after entering/exiting Play mode while having Tile Palett...
Steps to reproduce:1. Open attached "CrashRepro.zip" Unity project2. Go to Window -> Tile Palette3. Enter and Exit Play mode4. Cl... Read more
Crash on Unity::Joint::SetJointLocalActorFrames when changing connectedB...
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/BreakScene.unity“ Scene3. Enter Play Mode Reproducible... Read more
Moving Cinemachine Camera parented to Cinemachine Brain causes non deter...
Reproduction Steps:1. Open attached project "CinemachineBug.zip" and scene "SampleScene"2. In Hierarchy window, select the "Cinemach... Read more
Using Transform.LookAt() right after instantiating causes a crash in b2B...
Reproduction steps:1. Open the attached project "SpaceMonsters.zip";2. Open the SampleScene;3. Enter a play mode;4. Click several ti... Read more
List exceeds maximum array size (1024) when using Material.SetFloatArray...
Steps to reproduce:1. Download GlobalTest.zip and open "TrySetWithListScene" scene2. Enter play mode3. Check console Expected result... Read more
"Other" category is not shown in the player Profiler graph if a sample i...
How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more
[DualMonitors][Editor]Editor window doen not remember its size after bei...
Steps to reproduce:1. Have two monitors set up.2. Open attached project (or create and open a new one).3. Extend the width of "Edito... Read more
Keyword space mismatch error is constantly appearing in the Editor Conso...
How to reproduce:1. Open the attached “IN-90920.zip” project2. Open the “MeshInstancing” scene3. Ensure Game View is in focus4. Open... Read more
Error "IndexOutOfRangeException: Index was outside the bounds of the arr...
Steps to reproduce: Import attached Unity Package to any Project Open the "Main Menu Ui.uxml" Asset Select the first VisualElement i... Read more
Crash on PersistentManager::InstanceIDToLocalSerializedObjectIdentifier ...
Reproduction steps:1. Open the attached "crash_IN-56507.zip" project2. Open the “Assets/Scenes/Menu“ Scene3. Build the project on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field