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0
votes
Duplicate

Audio preview does not detect new hardware if it's not connected during ...

Audio

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May 08, 2017

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Version/s: 2017.1.0b4

Steps to reproduce:1. Disconnect/disable all audio hardware.2. Launch the project3. Try to preview the sound file, it starts "playin... Read more

1
votes
By Design

Missing Reference Exception is thrown when TextMeshPro font materials ar...

Package: TextMeshPro

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Apr 26, 2022

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Version/s: 2.1.6, 3.2.0-pre.1

How to reproduce:1. Open the user's attached project2. Press the Play button3. Observe the Console Expected result: MissingReference... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

0
votes
Fixed

Texture2D.PackTextures causes mips 7-9 to turn pink/white when packed te...

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Feb 13, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1, 7000.0.0a20

How to reproduce:1. Open the “MipsBug.zip“ project2. Open the “SampleScene“3. Change the Platform to Android4. Enter Play Mode5. Sel... Read more

1
votes
Fixed

Editor freeze when opening a Prefab with incorrect references in the Pre...

Scene Management

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Nov 04, 2019

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Version/s: 2018.4, 2018.4.5f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open QA-supplied project2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: no f... Read more

0
votes
Won't Fix

[Lumin] Project fails to build

XR SDK

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Aug 14, 2021

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Version/s: 2021.2.0a18, 2021.2.0b7, 2022.1

Reproduction steps:1. Open the attached project ("1358132R.zip")2. Switch to Lumin platform3. Build the project Expected result: Bui... Read more

0
votes
Fixed

Embedded iOS frameworks are not automatically signed

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Jun 30, 2022

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Version/s: 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce:1. Open the attached project ("build-ios-with-framework-2022.1.zip")2. Build for the iOS platform and open the Xcod... Read more

0
votes
Fixed

[UNET] WebGL disconnects in real world latency simulation

Networking

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Apr 19, 2016

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Version/s: 5.3.4p1

Steps to reproduce:1. open users attached project2. build for webgl3. simulate latency and packet loss (for example Clumsy)4. host w... Read more

0
votes
Fixed

[iOS] "Failed to load session subsystem." is thrown in Xcode when the Pr...

Package: ARKit

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Jul 26, 2023

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Version/s: 4.2.2, 5.1.0-pre.9, 6.0.0-pre.5

How to reproduce:1. Extract the attached Project "unity-linux-reprod-main"2. Open the terminal and run the following command: "<P... Read more

0
votes
Won't Fix

Moving Cinemachine Camera parented to Cinemachine Brain causes non deter...

Package: Cinemachine Classic

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Oct 16, 2023

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Version/s: 2.8.9, 2.9.7, 3.0.0-pre.8

Reproduction Steps:1. Open attached project "CinemachineBug.zip" and scene "SampleScene"2. In Hierarchy window, select the "Cinemach... Read more

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