Search Issue Tracker
Fixed
Fixed in 2023.2.X, 2023.2.0a15
Votes
0
Found in
2022.2.20f1
2023.1.0b17
2023.2.0a14
Issue ID
UUM-35859
Regression
No
"Serialization not implemented for type MonoBehaviour" thrown when saving a ScriptableObject
How to reproduce:
1. Open the attached project "NGUI_Bug.zip"
2. Open NGUI>Open>Font Maker
3. Select "Font Source" as the Font Data
4. Select "Font Texture" as the Texture
5. Select "Atlas Asset" as the Atlas for the Output
6. Click the "Create the Font" button
7. Click "Save"
Expected results: No errors thrown in the Console window
Actual results: "Serialization not implemented for type MonoBehaviour" thrown in the Console window
Reproducible with: 2022.2.20f1, 2023.1.0b17, 2023.2.0a14
Not reproducible with: 2020.3.48f1, 2021.3.25f1, 2023.2.0a15
Reproducible on: Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment