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Opening animator parameters window freezes
1. Opne scene "Test".2. Select Cube.3. Make sure Inspector view is visible.4. Window->Animator Parameters.5. Notice that "Animato... Read more
WebCamTexture fails to open webcams with the same name
When there are more than two webcams connected to a Mac OS X system, and these webcams have the same device name, WebCamTexture fail... Read more
[Substances] Crash when material set to 'Bake and Discard' on iOS
1. Build and deploy the attached project.2. Observe that it crashes with https://ono.unity3d.com/_admin/gists/fCbyTnBQ4MXMy7N9RNrl i... Read more
[iOS] Building project while running a project in xcode built with a dif...
To Reproduce: 1. Build an empty project with 5.1.22. Deploy.3. Open the same project with 5.2, but keep the xcode project running.4.... Read more
[Win]Crunched Cubemaps crash Editor and DX11 Standalone
-e: as per title -repro--open attached project--try reimporting the "Day Sun Low HorizonRich_Paladin" cubemap--NOTICE editor crashes... Read more
Enabling Animator causes animation to finish immediately
To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more
[UWP] Black screen when using Linear Color Space and Anti Aliasing
1. Create new project2. Set Color space to Linear3. Enable Anti Aliasing in Quality settings4. Deploy to UWP5. Black screen and foll... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor