Search Issue Tracker
Fixed in 6000.5.0a4
Fixed in 6000.5.X, 6000.6.X
Votes
0
Found in
6000.0.57f1
6000.1.16f1
6000.2.3f1
6000.3.0b1
6000.4.0b1
6000.5.0a1
6000.6.0a1
Issue ID
UUM-116404
Regression
No
Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
Steps to reproduce:
1. Open the attached “DecalProjectorErrors.zip” project from Google Drive link
2. Select Decal Projector in the Hierarchy window
3. In the Inspector window press on “Material” field
4. In “Select Material” window select “New Material” (or any other)
5. Observe the Console window
\\
Actual results: “Trying to update a shader graph texture with an invalid pass index”, “”Render Graph Execution error”, “ArgumentOutOfRangeException” errors are spammed in the Console window
Expected results: No errors spammed in the Console
\\
Reproducible with versions: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1
\\
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)
\\
Notes: Scene and Game view also looks broken (Game view renders in black)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment