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"Do not use ReadObjectThreaded on scene objects!" error is thrown when creating a Scene from a Scene template that contains a Sub-Scene



Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the New Scene Window (File > New Scene)
3. In the New Scene Window, select “scene” template and press the “Create” Button

Expected result: New Scene was created
Actual result: 4 “Do not use ReadObjectThreaded on scene objects!" errors are thrown in the Console Window and the active scene is switched to the newly created Scene

Reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15

Reproducible on: Intel MacOS 13.3.1

Note: On the 2021.3.25f1 and 2022.2.20f1 versions, you can choose the new Scene location and it is created but the errors are thrown as well

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue now, as we are committed to resolving other higher-priority issues. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.

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