Search Issue Tracker
Semaphore.WaitForSignal under Canvas.BuildBatch causes a slow editor in ...
Steps to reproduce: 1. Open the attached project "Temp Project" from the ownCloud link 2. Open "Main Scene" 3. Turn on the Profiler ... Read more
Network Animator throws NullReferenceException when hosting as Server Only
Steps to reproduce: 1. Open attached project 2. Open scene "Start" 3. Run scene 4. Host as "LAN Server Only" 5. Notice NullReferenc... Read more
Handheld.PlayFullScreenMovie video not displayed but audio can be heard ...
How we can reproduce: 1. You need to simulate a poor network condition. On a Mac this can be done like this: 1.1 Connect the compu... Read more
[Occlusion culling] Performance spike in Culling when Camera is not rend...
Reproduction steps: 1. Download and open the repro project form the attached link 2. Open and play the "CorridorDemo" scene (Assets\... Read more
[URP][XR][XR SDK] Opaque texture is black in right eye if both Depth and...
Reproduction steps: 1. Open attached project ("URP Multipass.zip") 2. Open "New Scene" scene 3. Enter Play mode 4. In-Game window To... Read more
[Building] Windows standalone not buildable when sharedassets file is la...
Steps to reproduce: * open the project * project contains lots of graphical elements (project takes up 4gb when imported) * wait for... Read more
Not possible to determine which element was dragged, what's its position...
How to reproduce: 1. Open project "But.zip" 2. In the Hierarchy window select "MyComponent" GameObject 3. In the Inspector window se... Read more
Loading an assetbundle with a GameObject that uses MonoBehaviours in .dl...
I think the solution here involves pairing plugins and asset bundles - the user needs the plugin to unpack the DLL then the asset bu... Read more
[Android] Camera lags when using Vuforia plugin and input field
Steps to reproduce: 1) Download attached project ' Vuforia6Test.zip' and open in Unity 2) Build and run project on a device 3) Click... Read more
[XR][Legacy SDK][Oculus Quest][Oculus Go] App crashes when executing App...
Repro steps: 1. Open QA attached project "repro_1222826" 2. Build and Run on Oculus Quest/Go 3. Wait for a few seconds for Applicati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view