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Fixed in 2020.1.X

Fixed in 2019.3.X

Votes

33

Found in

2017.4.15f1

2018.2.13f1

2018.2.16f1

2018.3.0b10

2019.1.0a8

Issue ID

1099733

Regression

No

[XR][Android] Depth map right eye issue with VR Single Pass sampling _CameraDepthTexture

XR SDK

-

Steps to reproduce:
1. Open user attached project
2. Build & Run on an Android device
- Observe the depth map breaking on the right eye

Expected result: depth map should not break on the right eye with Single Pass set

Reproduced in: 2019.1.0a8, 2018.3.0b10, 2018.2.16f1, 2017.4.15f1, 2017.3.0b1

Tested devices:
Reproduced:
VLNQA00001, Google Pixel 2 (Pixel 2), Android 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540

Comments (5)

  1. alien13mars

    Jan 30, 2023 16:33

    Seems to not work in 2021.3.12f1

  2. atadogan

    Dec 31, 2020 18:31

    The issue is still occurring in Unity 2019.4.15f1

  3. Jonas-Neuston

    Aug 24, 2020 03:05

    I'm still seeing this issue on the Oculus Quest on 2019.4.5f1 with Single Pass. Multi Pass works as expected.

  4. DanTaylor

    Aug 07, 2020 09:45

    I am still seeing this in 2019.3 on Oculus Quest. Any hotfixes I might be able to apply?

  5. Mandelboxed

    Aug 14, 2019 15:03

    All uses of grabpass are also broken in the same way.

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