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0
votes
Won't Fix

"Localize String Event" Component's "Local Variables" have empty values ...

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Feb 05, 2024

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Version/s: 2021.3.34f1, 2022.3.4f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0a16, 2023.3.0b5

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/SampleScene“ Scene 3. In the Hierarchy window, se... Read more

6
votes
Fixed

'Unity scene is invalid' error when Hinge Joint connected anchor is bein...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a9

The following error is displayed when "Auto Configure Connected Anchor" is enabled on a hinge joint within a prefab: ArgumentExcept... Read more

0
votes
Duplicate

Error message when importing a custom package

Asset Import

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Jun 26, 2015

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Version/s: 5.2.0a4

How to reproduce: 1. Open any (new) project 2. Go to Assets -> Import Package -> Custom Package... 3. Select any package (or the at... Read more

0
votes
Fixed

[iOS] Social API score.userID returns a legacy ID from GameCenter

iOS

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Feb 07, 2021

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Version/s: 2018.4, 2019.4, 2020.2.3f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project ("1312882.zip") 2. Build and deploy the Xcode project to a device 3. Press "Auth" b... Read more

0
votes
By Design

[Timeline] Preview stop working when using multiple animation tracks exc...

Timeline

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Sep 03, 2018

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Version/s: 2018.3.0a6, 2018.3.0a11

[Timeline] Preview stop working when using multiple animation tracks except for the last one Steps to repro: 1. Open attached proje... Read more

0
votes
Won't Fix

MeshFilter's description in CodeEditor is missing it's ending.

CodeEditors

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Apr 13, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Create a new script. 2. Open it, and type "MeshFilter" so that it's description would show up. Actual result: Desc... Read more

0
votes
Fixed

Imported humanoid's animation has some bones rotation errors

Animation

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Aug 10, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project 2. Open and play "scene" scene 3. Notice that humanoid is not holding "gun" with both... Read more

1
votes
Fixed

Memory Leak when calling GetComponents(List<T>) with a static List

Scripting

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Mar 01, 2021

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Download and open project "GetComponentsBug.zip" 2. Open SampleScene 3. Enter Play mode 4. Exit Play mode 5.... Read more

2
votes
By Design

[Roslyn] VBCSCompiler.exe remains running after Unity build has finished...

Scripting

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Jan 02, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Create a new Unity project 2. Open PowerShell window 3. Run this command: "('- path to the Editor -\Unity.exe -... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test". 2. Open profiler->Timeline. 3. Notice there are additional empty thread slots, that only takes... Read more

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