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6
votes
Fixed

'Unity scene is invalid' error when Hinge Joint connected anchor is bein...

Physics

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Dec 04, 2018

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Version/s: 2019.1.0a9

The following error is displayed when "Auto Configure Connected Anchor" is enabled on a hinge joint within a prefab: ArgumentExcepti... Read more

0
votes
Duplicate

Error message when importing a custom package

Asset Import

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Jun 26, 2015

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Version/s: 5.2.0a4

How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more

5
votes
Fixed

Input Fields share input on MacOS builds when using the Kana (Japanese) ...

MacOS

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.28f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the "InputField_Test.zip" project attached by the user2. "Build and Run" the project3. Have the "Japanese... Read more

0
votes
Fixed

[Tilemap] Tile palette gets populated by old tiles if you import new til...

2D

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Sep 03, 2018

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Version/s: 2018.3.0a11

Repro:1. use the tiles provided or a new project with a bunch of isometric tiles2. select the palette3. Select 6-7 png and add them ... Read more

0
votes
Fixed

Cancel button won't stop Shader Graph from compiling, user is unable to ...

Shader System

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Jul 13, 2022

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Version/s: 2021.2.0b15, 2022.1.9f1, 2022.2.0b2, 2023.1.0a3

Reproduction steps: Open the attached project Go to Assets → CreativeCore_Shaders → ShaderGraphs Click on any Shader Graph asset In ... Read more

0
votes
Duplicate

[Mac] Shader graph property is duplicated after undergoing a "Reimport A...

Package: Shader Graph

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Oct 20, 2020

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Version/s: 10.1.0

Steps to reproduce:1. Open the attached project "ShaderGraphTest.zip"2. Open DiceGirl.mat using a text editor3. Search for keyword "... Read more

0
votes
Fixed

PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI()

Themes

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Aug 22, 2018

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Version/s:

PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI() The problem is that it accesses Camera.current in a few pl... Read more

2
votes
By Design

[Roslyn] VBCSCompiler.exe remains running after Unity build has finished...

Scripting

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Jan 02, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new Unity project2. Open PowerShell window3. Run this command: "('- path to the Editor -\Unity.exe -pro... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

1
votes
Third Party Issue

[M1][MacOS] Shadow Caster 2D has an incorrect shadow on specific angles ...

Package: Scriptable Render Pipeline Universal

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Jun 19, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Scene View, inspect the shadow casted by the "S... Read more

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