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Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce: 1. Download and open project "GetComponentsBug.zip" 2. Open SampleScene 3. Enter Play mode 4. Exit Play mode 5.... Read more
[UI Toolkit] TextField text selection area is displayed incorrectly
Reproduction steps: 1. Open customer's attached project 2. Open the Test scene and enter Play Mode 3. Select username field, enter s... Read more
[Windows] Menu Item entries are limited to 1000
How to reproduce: 1. Open the attached 'project-1219404.zip' project 2. In the Editor select 'Menu' and scroll to the end Expected ... Read more
Image Color cannot be changed via script when Image type is set to Simple
To reproduce: 1. Open attached project "alphaspritebug.zip", scene "AlphaTest" 2. Enter Play mode 3. Click on the numbered buttons 4... Read more
Unity crashed on applying layer linker settings after re-compiling and r...
Steps to reproduce: 1. Open attached project 2. Open Weaver pro solution in VS (case_85196-Kybernetik\Source Code\Weaver pro) 3. Ope... Read more
[CharacterController] isGrounded returns wrong values while character is...
Steps to reproduce: 1. Open the attached project 2. Add a 'Test' input button in Editor/Project Settings/Input 3. Open and play the... Read more
[Physics Debugger] Colliders are visualized even if their Layer is not s...
How to reproduce: 1. Open the attached "ShowPhysicsLayers.zip" project 2. Open the "SampleScene" Scene 3. Go to Window -> Analysis -... Read more
Getting incorrect Animation position when connecting, disconnecting, and...
Reproduction steps: 1. Open the attached Unity project "AnimationIssue.zip" 2. Go to Assets > Scenes folder and open "Normal.unity" ... Read more
[UWP] Project fails to build when DocumentClient object is used in script
Steps to reproduce: 1. Open attached project 2. Bulid "Test" scene for UWP Expected result: project is successfully built Actual re... Read more
All about bugs
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