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Not Reproducible

Votes

0

Found in

2018.3.0a6

Issue ID

1065040

Regression

No

[Reflection probes] Reflections are inconsistent between Editor, Mac Standalone and iOS builds

Progressive Lightmapper

-

To reproduce:
1. Open the "[Use Cases] Reflection Probes" project from collab;
2. Open "Corridor" scene;
3. Build and run for Mac Standalone and iOS;
4. Compare results.

Expected results: Unity logo and ceiling reflections are visible on the ground.
Actual results: Unity logo reflections are missing, ceiling reflections are low resolution

Reproduced with: 2018.1.9f1, 2018.2.2f1, 2018.3.0a6

Devices under testing:
iOS:
iPhone 6s, SoC: A9, iOS: 11.2.1
iPad Mini 5th gen, SoC: A9, iOS: 10.3
iPad Mini 4, SoC: A8, iOS: 11.4
iPhone 7 plus, SoC: A10, iOS: 11.4
iPhone X, SoC: A11, iOS: 11.4.1

MacOS High Sierra 10.13.6, GPU: AMD Radeon Pro 455 (2048 MB)

  1. Resolution Note:

    1. Bug with dicrepancy between Editor and Player is no longer reproducible in Unity 2019.1.0.
    2. In order to see the same reflection probes rendering on those two platforms, Reflection Probes Box Projection  flag should be enabled in Project Settings > Graphics under iOS target platform. By default, this setting is disabled for mobiles. Definitely, we should handle this more gracefully UX-wise, so we will consider this as a separate issue.

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