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1
votes
Not Reproducible

Caching rash bug with WebGL and Chrome

WebGL

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Sep 23, 2015

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Version/s: 5.2.0f3

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1
votes
Fixed

NetworkManager doesnt become "ready" if online scene is set, and offline...

Networking

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Oct 07, 2015

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Version/s:

NetworkManager doesnt become "ready" if online scene is set, and offline scene is not set. This makes the "Client Ready" in-game UI ... Read more

6
votes
By Design

Commands with duplicate names call wrong command.

Networking

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Oct 07, 2015

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Version/s:

when [Commands] are used that are non-unique (i.e. when there is several instances of the same NetworkBehavior script attached to a ... Read more

0
votes
Fixed

OnPreCull & OnPreRender FOV change regression since 5.1.3

Camera

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Sep 11, 2015

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Version/s: 5.2.0f3

Changing camera FOV in OnPreCull and restoring it in OnPreRender stopped working since 5.1.3. Read more

0
votes
Fixed

[DX11] Screen flips upside down with non native full screen resolution &...

Camera

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Oct 07, 2015

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Version/s: 5.2.1p2

1. Open attached "Flip" project.2. Build and run this project.3. Select native screen resolution and make sure "Windowed" check box ... Read more

0
votes
Fixed

[ParticleDistance] Particle distance sorting doesn't sort correctly

Shuriken

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Oct 03, 2015

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Version/s: 5.2.0f3

How to reproduce:1. Open the attached project2. Open and play "example" scene3. Play the particle system, and pan your camera around... Read more

0
votes
Fixed

[CanvasScaler] Crash when X value of Reference resolution is changed

UI

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Oct 08, 2015

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Version/s: 5.3.0b1

Steps to reproduce: 1. Open attached project2. Open scene main3. Select Canvas in hierarchy4. Change Canvas Scaler's X property of R... Read more

0
votes
Fixed

ModelImporterClipAnimation.maskType doesn't work

Animation

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Oct 01, 2015

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Version/s: 5.2.1p2

How to reproduce:1. Open AnimTest_52 project2. Open custom editor with Animation/MaskModifier from the main window menu3. Put Assets... Read more

1
votes
Fixed

[OSX] MonoDevelop unusable when copied to a HFS+ Case-sensitive partition

CodeEditors

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Sep 21, 2015

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Version/s: 5.1.4b12

To Reproduce: 1. Install any trunk build to an external drive formatted with HFS+ (Mac OS Extended (Case-sensitive, Journaled)) or j... Read more

1
votes
Fixed

[AssetBundle] Unable to set parameters on audio mixer loaded from an ass...

Audio

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Oct 07, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open the attached project2. Open and play 'demo_withBundles' scene3. Wait for the bundle to be loaded4. Once ... Read more

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