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[Textures] PVRTC textures have blurry edges in Unity 5 that weren't pres...
Reproduction steps:1. Open attached project "compression_regress_unity466" with Unity 4.62. Open a copy of the same project with any... Read more
Crash when trying to set CanvasScaler height
To reproduce:1. Create canvas via Gameobject/UI/Canvas menu2. Add a Text Component via the Gameobject/UI/Canvas (important)2. Set UI... Read more
[WebGL] UTF input issues
-e: when entering Russian/UTF characters they are not working in WebGL -repro:--import package attached with the bug edit--open test... Read more
Image on the child object fills entire inspector view when canvas compon...
1. Open attached "Test" project.2. Open "Test" scene.3. Check "First" > "Second" > "Image" game object in the hierarchy tab.4.... Read more
Entering play mode, when "<HingeJoint>().useSpring" is set on inactive g...
Reproduction steps:1. Open attached unity project.2. Open and start "springcrash" scene.3. Unity crashes. Read more
[CustomEditor] Editor script fails to instanitate a prefab when opening ...
Steps to reproduce: 1. Open the attached project2. Click 'Tools/Custom editor' to open up custom editor3. Notice it works as expecte... Read more
Particle System Sort by distance bug
To reproduce:1. Open scene.2. Press play, the particle system named "Broken" will exhibit noticeable flickering in the game view.3. ... Read more
Blend Tree Performance Regression (from 5.1 to 5.2)
The performance of blend trees in 5.2 has regressed from 5.1. This was reproduced using versions 5.1.4f1 and 5.2.1p2. Reproduction S... Read more
Image "Fill Method" doesn't work
Steps to reproduce:1. Download and open project "bugreport.zip"2. Open scene "main"3. Press play and notice that when the circle app... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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