Search Issue Tracker
Fixed in 2019.3.X
Votes
1
Found in
2019.1.0a9
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1150979
Regression
Yes
[WebGL] BuildPipeline.BuildPlayer fails if the destination path ends with "/"
Steps to repro:
1. Open attached project "Build Issue.zip"
2. Repro -> Build Repro Build
Expected result: Project builds.
Actual result: Invalid build file path exception is thrown.
Reproduced in: 2019.1.1f1, 2019.2.0a14, 2019.3.0a1
Not reproduced in: 2018.4.0f1, 2019.1.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UXML elements visually stretch when dragging an element along other elements in the UI Builder Hierarchy
- Material does not update when setting an enum keyword using EnableKeyword
- AddComponentMenu.componentOrder has no effect on the "Add Component" menu in the Inspector window
- Distant objects become visibly illuminated when looking through the volumetric fog with SSGI enabled
- WebGL build crashes when opening a ZipArchive entry and "Code Optimization" is not set to the default "Shorter Build Time"
Add comment