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Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
0
Found in
2018.3.0a1
2019.1.0a1
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1150933
Regression
Yes
Two GUITexture materials are leaked into the Editor each time Play Mode is exited
How to reproduce:
1. Create a new Unity Project
2. Open Window > Analysis > Profiler
3. Select the Memory Profiler, enter and exit Play Mode and see the material count
4. Enter and exit Play Mode again
5. See the updated Material count
Expected result: no extra materials are created
Actual result: two extra materials are now displayed in the profiler
Reproducible with: 2018.4.0f1, 2019.1.1f1, 2019.2.0a14, 2019.3.0a2
Not reproducible with: 2017.4.26f1
Notes:
After each exit of the Play Mode, additional Hidden/GUITextureBlit2SRGB and Hidden/GUITextureBlitSceneGUI are listed in the profiler
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