Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2
2021.2.7f1
2022.2
Issue ID
1393985
Regression
No
Crash when validating assets using custom script while "Use incremental GC" option is enabled
Reproduction steps:
1. Open the user's attached project
2. Make sure that 'Project Settings -> Player -> Use Incremental GC' is enabled
3. Select 'Seriously -> Asset Validators -> Show Asset Validators' from the top menu bar
4. Tap on 'Deselect all'
5. Select 'Checked propertys'
6. Tap on 'Validate'
Expected result: Asset validation is completed
Actual result: The Editor crashes after some time in the loading dialog
Reproducible with: 2021.2.8f1, 2022.2.0a1
Couldn't test with: 2019.4.34f1, 2020.3.26f1 ("Asset Validators" is unavailable)
Notes:
1. 'Unexpected mark stack overflow' is thrown in the console right before the crash
2. IL2CPP needs to be installed for the 'Asset Validators' window to work properly
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Duplicated groups and incorrect grouping in UI Builder when using UxmlElementAttribute: libraryPath
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other
- Crash on UNITY_FT_Render_Glyph_Internal when Generating Font Atlas in the Font Asset Creator Window
This is a duplicate of issue #1391935