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Fix In Review for 14.x.x

Votes

0

Found in [Package]

12.1.3

Issue ID

1393899

Regression

Yes

HDRP 12.1.3 Shadow Filtering Quality to High breaks rendering in Standalone builds

Package: Scriptable Render Pipeline HD

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The build standalone produces incorrect results when Filtering Quality is set to High

Reproduction:
1) Open the attached project hdrp13. It must be opened with HDRP 12.1.3 + 2021.2.8f1
2) Optional: Check that in the pipeline asset, Shadows Filtering Quality is set to "High"
3) Build player

Expected: See expected.png
Actual: See ResultMac or ResultPC. The rendering in the build is incorrect.

Additional notes:
The issue only reproduces when Filtering = high
The issue only reproduces on 12.1.3 and 2021.2/staging
The issue does NOT reproduce: on master, 2022.1/staging and 12.1.2

Slack thread:
https://unity.slack.com/archives/C6Y79CZM0/p1641573746042300

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