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[IL2CPP] XmlSerializers [XSD, XGEN] loading times are slow
Reproduction steps:1. Open user's attached project in "XmlSerializers.zip"2. Make sure the iOS device you will be using is connected... Read more
[Vulkan] Crash on vk_optimusGetInstanceProcAddr when double clicking sha...
Reproduction steps:1. Open the attached "case_1248909_zip" project2. Select the "Settings\ssao" shader in the Project window3. Doubl... Read more
[Scripting] Renaming the class name in the VisualStudio Code leads a ne...
Renaming the class name in the VisualStudio Code leads a new Script in the Unity Editor Steps to Repro: 1. Create a new Project2. Cr... Read more
[Scripting] Deleted Script from Unity Editor is available in the Visual ...
Deleted Script from Unity Editor is available in the Visual Studio Editor. When Script is edited and save it appears in the Unity Ed... Read more
HD Render Pipeline Wizard loses the Default Scene Prefab reference when ...
How to reproduce:1. Create a new project with the HDRP template2. Open the Collaborate window from Window > Collaborate3. Publish... Read more
[macOS] Crash when calling ProjectWindowUtil.CreateScriptAssetFromTempla...
How to reproduce:1. Open the attached "1246626" project2. In the Test Runner window, run the "TEST_THAT_CRASHES_THE_EDITOR" test3. O... Read more
[iOS] using Xcode recommended settings throws "This function declaration...
Reproduction steps:1. Create an empty project2. Switch the platform to iOS3. Build the project and open it in Xcode4. Go to warnings... Read more
DOTS Compiler error when using Entities.Foreach with Lambda expression
How to reproduce:1. Open user's attached project2. Observe Console log Expected result: No errors in the Console logActual result: "... Read more
[mobile]TextMeshPro input field keyboard does not open when the Input fi...
How to reproduce:1. Open the attached "case_1249762-InputFieldTestProject (1)" project2. Build for iOS and deploy the Xcode project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template