Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.2.X
Votes
0
Found in
2019.4.29f1
2020.3.15f1
2021.1.16f1
2021.2.0b4
2022.1.0a1
Issue ID
1379427
Regression
Yes
AssetPackStateUpdateListener ClassNotFoundException in an empty project
Reproduction steps:
1) Open any Unity project (an empty project is fine as well)
2) Switch active platform to Android
3) Make sure "Split Application Binary" is NOT selected in Player Settings
4) Build and run the project on any Android device
5) Notice java.lang.ClassNotFoundException errors mentioning com.google.android.play.core.assetpacks.AssetPackStateUpdateListener in logcat
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab's scripts are constantly reloaded when trying to enter multiple digits or characters into public fields on custom scripts consecutively
- Crash on mono_g_hash_table_find_slot when entering Play Mode
- [iOS] Crash when pressing "Done" on the keyboard layout
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a16
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.6f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.25f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.35f1