Search Issue Tracker
Fixed in 7.0.0-pre.4
Fixed in 4.2.0, 6.0.3
Votes
0
Found in [Package]
7.0.0-pre.3
Issue ID
1379426
Regression
Yes
Mip Map Filtering can't be changed in PSD Importer Settings
How to reproduce:
1. Open the attached Unity project
2. Select Untitled-1.psd file in a Project view
3. In the Inspector window, expand Advanced Settings
4. Select 'Kaiser' as Mip Map Filtering
Expected result: 'Kaiser' is selected as Mip Map Filtering.
Actual result: 'Box' remains as Mip Map Filtering.
Reproduced with: com.unity.2d.psdimporter 7.0.0-pre.3, 2022.1.0a14.
Didn't reproduce with: com.unity.2d.psdimporter 6.0.1, 2022.1.0a14.
Couldn't test with 7.0.0-pre.1 and 7.0.0-pre.2. Adding those packages ends up with errors.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Editor] Profiler (Standalone Process) "Live" button is greyed out by default
- UIToolkit bindings on RadioButtonGroup is not displaying the selected radio button when the choice list is bound
- Sprite shadows are not rendered when the light source is placed near the sprite
- Multiple Video Players are not playing simultaneously when played in WebGL
- "Rename Prefab File?" window does not pop up when renaming Prefab in the Project window
Resolution Note (fix version 7.0.0-pre.4):
Verified as fixed on 2022.2.0a4
Resolution Note (fix version 4.2.0):
Verified as fixed on 2020.3.28f1