Search Issue Tracker
Not Reproducible
Votes
0
Found in
2021.2.0f1
Issue ID
1376943
Regression
Yes
Wav file is distorted after importing it into Unity
Reproduction steps:
1. Created a new Project
2. Copy the attached file "clickminor.wav" into the Assets folder
3. Preview the sound in the inspector
4. Open the file with any audio playback software
5. Compare
Expected result: The audio file was distorted when previewed in Unity
Actual result: The audio file sounded same in unity and in other software
Reproducible with: 2021.2.0f1 (Reported by user)
Could not test with: 2019.4.32f1, 2020.3.22f1, 2021.1.28f1, 2021.1.2f1, 2022.1.0a14 (Could not reproduce the issue locally)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note:
This issue could not be reproduced across a number of different hardware configurations and Unity versions. It does looks like there is a very specific corner case triggering it, but without means of reproduction, it is not possible to fix and verify.