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[Profile Analyzer] Times are cut off in Marker Summary when Times are to...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. In ... Read more
Package Manager refresh animation is too fast when packages are being re...
To reproduce:1. Open attached project ("case_1248718.zip")2. Open Window > Package Manager3. Observe the refresh animation Expect... Read more
Loading a scene with addressable in Player loads null prefab
Reproduction steps:1. Open attached "PrefabLoadBug.zip"2. Clean the addressables (windows/asset management/addressable/group, menu b... Read more
[Terrain] Error thrown On canceling "Import Raw Heightmap" under "Textur...
When "Import Raw Heightmap" is closed or Cancel the Importing Raw Heightmap from "Terrain Settings", then it causes the editor to th... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
[macOS] Fatal Error "attempt to write a readonly database" when rebuildi...
Reproduction steps:1. Create a new project in an External Storage Device (HDD/SSD)2. Close the project and delete the Library folder... Read more
[HDRP] Reflection text is clipped of Transparent Screen Space Reflection...
Reflection text is clipped of Transparent Screen Space Reflection under Lighting in HDRP Default Settings. Steps to repro:1. Create ... Read more
[HDRP] ArgumentNullException errors are thrown on disabling "Big Tile Pr...
ArgumentNullException errors are thrown on disabling "Big Tile Prepass" under Light Loop debug in HDRP Default Settings. Steps to re... Read more
[Profile Analyzer] Unnamed thread message appears when pulling in data i...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profiler (Window->Analysis->Profiler)3. Open Profile Analyz... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
- AssetBundle Variants do not switch when a Sprite (2D and UI) texture is referenced from a Material
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work