Search Issue Tracker
Fixed
Fixed in 4.5.x, 5.0.x
Votes
1
Found in [Package]
4.5.2
5.0.4
Issue ID
PBLD-15
Regression
Yes
[ProBuilder] SelectionPicker function does not select faces when Universal RP is set up in the project
How to reproduce:
1. Open the user's attached "ProBuilderCreationTest.zip"
2. Open the Scene "SampleScene"
3. Enter the Play Mode
4. Press the "Spawn ProBuilder Cube" button
5. Once the cube appears click on it
Expected results: The text at the top-right of Game View says "found faces: 1"
Actual results: The text at the top-right of Game View says "found faces: 0"
Reproducible with: 5.0.4 (2021.2.16f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16)
Not reproducible wth: 5.0.4 (2019.4.39f1, 2020.3.35f1, 2021.2.15f1)
Reproduced on:
Windows 10
Notes:
- The issue is also reproducible in the Build
- The issue is not reproducible with HDRP set up in the project, the cube is clickable and responsive just invisible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment