Search Issue Tracker
Fixed
Fixed in 2020.3.38f1, 2021.3.8f1, 2022.1.11f1, 2022.2.0b6, 2023.1.0a1
Unknown (hidden) 2019.4.X
Votes
0
Found in
2019.4.38f1
2020.3.34f1
2021.3.2f1
2022.1.0f1
2022.2.0a12
2023.1.0a1
Issue ID
UUM-2506
Regression
No
Cubemap Hash value changes only when modifying the first face
How to reproduce:
1. Open the user attached "CubeHash.zip" project
2. Open the "SampleScene" Scene
3. Open the "Panorama.png" file in any image editor software
4. Modify the image in any way
5. Focus the Editor in Game View
Expected result: The Cubemap Hash changes whenever the source image is changed in any way
Actual result: The Cubemap Hash changes on initial modification then only changes when modifying the first face (yellow triangle)
Reproducible with: 2019.4.38f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12
Note:
- Reported on Windows, reproduced on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 2023.1.0a1):
Fixed in: 2023.1.0a1
Resolution Note (fix version 2022.2.0b6):
Fixed in: 2022.2.0b6
Resolution Note (fix version 2022.1.11f1):
Fixed in: 2022.1.11f1
Resolution Note (fix version 2021.3.8f1):
Fixed in: 2021.3.8f1
Resolution Note (fix version 2020.3.38f1):
Fixed in: 2020.3.38f1
Resolution Note (2019.4.X):
2019.4 LTS has reached end-of-life. This port is cancelled.