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Creating a new C# script throws an error when Project window is set to O...
How to reproduce:1. Create and open a new project2. Set Project window to One Column Layout3. Create a new C# script and open it to ... Read more
[Scene Template] Scene menu type with long names get clipped in Project ...
Scene menu type with long names get clipped in Project settings window. Refer the attached screenshot Steps to reproduce1) Create a ... Read more
[Probuilder] Sample Runtime example throws errors on importing
Sample Runtime example in Probuilder throws casting errors from Mesh to GameObject on importing. Refer the attached video Steps to r... Read more
Crash on RayTracingShader.Dispatch() method call
How to reproduce:1. Open the attached 'project-1258194.zip' project2. In the Editor select 'CustomTest' > 'RayTracing'CRASH/FREEZ... Read more
[ShaderGraph] Property name does not sync with node after rename
Steps: 1. Download attached project (20200625_urp.zip)2. Change package manifest to local Graphics folder (9.x.x/release branch)3. O... Read more
[Mobile][Addressables] Loading an addressable scene causes the applicati...
How to reproduce:1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip"2. Build the "LoaderScene" Scene for... Read more
[iOS][Addressables] Loading an addressable scene causes the application ...
How to reproduce:1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip"2. Build the "LoaderScene" Scene for... Read more
Prefab in subscene does not update after component script changes
Fixed for 2021.1 here:https://ono.unity3d.com/unity/unity/pull-request/114785/_/core/adb-import-worker-script-renaming Steps: 1. Dow... Read more
Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgen...
Reproduction steps:1. Open the user's attached "Zombie.zip" project2. Load the "TeddyLab" scene3. Select "Enemy" GameObject in the H... Read more
Memory leak occurs when loading a Scene with Addressables.LoadSceneAsync...
How to reproduce:1. Open the attached "1245368 repro" project2. Open "Test" Scene from Assets > Scenes folder3. Open Addressable ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked