Search Issue Tracker

0
votes
Fixed

[Probuilder] Sample Runtime example throws errors on importing

Package: Probuilder

-

Jun 25, 2020

-

Version/s: 4.3.1

Sample Runtime example in Probuilder throws casting errors from Mesh to GameObject on importing. Refer the attached video Steps to r... Read more

0
votes
Won't Fix

Crash on RayTracingShader.Dispatch() method call

DirectX12

-

Jun 24, 2020

-

Version/s: 2020.2.0a8, 2020.2.0a13

How to reproduce:1. Open the attached 'project-1258194.zip' project2. In the Editor select 'CustomTest' > 'RayTracing'CRASH/FREEZ... Read more

0
votes
Duplicate

[ShaderGraph] Property name does not sync with node after rename

Package: Shader Graph

-

Jun 25, 2020

-

Version/s:

Steps: 1. Download attached project (20200625_urp.zip)2. Change package manifest to local Graphics folder (9.x.x/release branch)3. O... Read more

0
votes
Won't Fix

[Mobile][Addressables] Loading an addressable scene causes the applicati...

Package: Build Pipeline - Addressables

-

Jun 25, 2020

-

Version/s: 1.9.2

How to reproduce:1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip"2. Build the "LoaderScene" Scene for... Read more

0
votes
Not Reproducible

[iOS][Addressables] Loading an addressable scene causes the application ...

Package: Addressables

-

Jun 09, 2020

-

Version/s: 1.9.2

How to reproduce:1. Open the user-supplied project "unity-addressables-engine-stripping-bug.zip"2. Build the "LoaderScene" Scene for... Read more

0
votes
Fixed

Prefab in subscene does not update after component script changes

Scripting

-

Jun 25, 2020

-

Version/s: 2020.2

Fixed for 2021.1 here:https://ono.unity3d.com/unity/unity/pull-request/114785/_/core/adb-import-worker-script-renaming Steps: 1. Dow... Read more

7
votes
Fixed

Editor crashes on MemoryManager::GetAllocator when selecting NavMeshAgen...

AI Navigation

-

Jun 19, 2020

-

Version/s: 2019.2.0a1, 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached "Zombie.zip" project2. Load the "TeddyLab" scene3. Select "Enemy" GameObject in the H... Read more

7
votes
Fixed

Memory leak occurs when loading a Scene with Addressables.LoadSceneAsync...

Texture

-

May 08, 2020

-

Version/s: 2018.4, 2019.3.10f1, 2020.2

How to reproduce:1. Open the attached "1245368 repro" project2. Open "Test" Scene from Assets > Scenes folder3. Open Addressable ... Read more

0
votes
Postponed

[MacOS] Performance regression when dragging nodes in ShaderGraph window...

Package: Shader Graph

-

Jun 09, 2020

-

Version/s: 2019.2.0b10, 2020.1.0b11, 2020.2

How to reproduce:1. Open attached project "shadergraph_bug.zip"2. In the Project window, go to Assets and double-click "graph"3. Und... Read more

0
votes
Fixed

On windows with scrollbars near the window border half or all of the scr...

Window management

-

Jun 17, 2020

-

Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Create a new project2. Press Ctrl+7 to open the Profiler window3. Dock the Profiler window as shown in the "Exam... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.