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[Backport] [MacOS] VideoPlayer.width and height returns 0 when VideoPlay...
Reproduction steps: 1. Open the attached "VideoErrorsRepro.zip" project 2. Enter Play mode in scene "SampleScene" 3. Press 'P' key ... Read more
[Backport] LineRenderer.BakeMesh fails when called on instantiated copy
How to reproduce: 1. Open the attached project's "case_1349946-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. In... Read more
[Backport] Animancer is throwing "MissingMethodException" errors when en...
How to reproduce: 1. Open project "AnimancerTest.zip" 2. Open "Quick Play" Scene (Assets>Plugins>Animancer>Examples>01 Basics>01 Qui... Read more
[Backport] Editor crash when removing GameObject and then pressing "undo...
How to reproduce: 1. Open project "Finder for Game Creator 2.zip" 2. In the Hierarchy window select "GameObject" 3. In the Inspector... Read more
[Backport] [Android][VideoPlayer] Videos are not played from URL on spec...
How to reproduce: 1. Open the attached project 2. Build & Run on Android devices 3. Navigate to the "URL" scene (scene title is writ... Read more
[Backport] Progress Bar doesn't get updated in the UI Builder Viewport w...
How to reproduce: 1. Open the user's attached "New Unity Project (1).zip" project 2. Open the "NewUXMLTemplate.uxml" in UI Builder 3... Read more
[Backport] Search results not highlighted when searching in UI Toolkit D...
Steps to reproduce: 1. Open a new project 2. Press File > Build Settings 3. Enter the context menu (3 dots) 4. Press 'UI Toolkit Deb... Read more
[Backport] Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
[Backport] VideoPlayer throws errors when VideoClip loaded from AssetBun...
Reproduction steps: 1. Open the user's attached project 2. Open the 'Scenes/SampleScene' Scene 3. Enter Play Mode and observe the Co... Read more
[Backport] [iOS] Unfreed allocation errors thrown in Console when execut...
How to reproduce: 1. Open the attached Unity project ("1358453_2021.2.0b7.zip") 2. Switch Platform to iOS 3. Build And Run Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assigned font's bold/font-weight styles render using Default Font's assets when Default Font has corresponding style assets defined in TMP Settings
- "Modifying the parent of a VisualElement while it’s already being modified is not allowed" error is thrown when entering text and pressing tab in the Search window
- Mesh colliders are not updating their positions of bounds correctly
- Images are missing from the "Open the sprite editor" documentation for 6.0, 6.1 and 6.2
- The previous element in the array is modified when assigning an Asset to a new element of AssetReferenceT