Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.8.0-preview.8
Issue ID
1240873
Regression
No
[ECS] Crash on hitting an invalid memory address when entering Play mode
Reproduction steps:
1. Download the project attached by the user
2. Open "SampleScene"
3. Enter Play mode (If it didn't reproduce the first time, after about 10 seconds exit Play mode and enter it again)
Reproducible with: 2020.1.0b9 (ECS 0.8.0-preview.8, 0.10.0-preview.6), 2020.2.0a10 (ECS 0.9.1-preview.15, 0.10.0-preview.6)
First lines of the stacktrace:
0x00007FFCB3B71644 (bb69482221949130e2fb9f021584b8a) 5A9929CFA60FE709
0x00007FF69F268FE4 (Unity) ExecuteJob
0x00007FF69F26924C (Unity) ExecuteJobCopyData
0x00007FF69F26A0A2 (Unity) ForwardJobForEachToManagedDefer
Notes:
- The repro project contains BovineLabs Event package which is dependent on Entities 0.8.0 or higher, so I couldn't test older Entities versions
- This case is strongly related to cases 1236122 and 1233640
Comments (1)
-
towser_123
May 07, 2020 23:07
Stable with Hybrid Renderer 0.3.5 pr15.
Hybrid Renderer 0.4.x occur crush.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Bug Migrated to JIRA