Search Issue Tracker
Fix In Review for 2022.2.X
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.8f1
2022.1
2022.2
Issue ID
1398660
Regression
No
"NativeCustomArray" compilation errors appear using Collections
Reproduction steps:
1. Download and open the attached "Native Container.zip" project
2. Observe the console window
Expected result: No errors appear in the console
Actual result: "NativeCustomArray" errors appear in the console
Reproducible with: 2019.4.35f1, 2020.3.27f1, 2021.2.9f1, 2022.1.0b5, 2022.2.0a2
Not reproducible with:
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Add comment