Search Issue Tracker
Fixed in 14.0.1
Fixed in 13.1.8, 14.0.0
Votes
0
Found in [Package]
13.1.5
Issue ID
1380485
Regression
No
Custom Shader GUI doesn't work for Built-In ShaderGraph
Reproduction steps:
1. Open user-submitted project
2. Select "Shader Graphs_New Shader Graph" Material from the Assets folder
3. Inspect the Inspector
Expected result: A custom Label is seen in the inspector
Actual result: There is no custom Label
Reproducible with: 12.0.0 (2021.2.0b1), 12.1.4 (2021.2.0f10), 13.1.5 (2022.1.0b6)
Could not test with: 7.7.1 (2019.4.36f1) (No Custom Editor GUI field in Shadergraph), 10.8.1 (2020.3.27f1) , 12.0.0 (2021.2.0a21) (No Built-in active target in Shadergraph), 13.1.2 (2022.2.0a1), 14.0.0 (2022.2.0a3) (Shader compilation errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 14.0.1):
Fixed in 14.0.1 available in 2022.2.0a8
Resolution Note (fix version 14.0.0):
Fixed in: 2021.3.8f1
Resolution Note (fix version 13.1.8):
Fixed in 13.1.8 available in 2022.1.9f1