Search Issue Tracker
Fixed in 14.0.1
Fixed in 13.1.8, 14.0.0
Votes
0
Found in [Package]
13.1.5
Issue ID
1380485
Regression
No
Custom Shader GUI doesn't work for Built-In ShaderGraph
Reproduction steps:
1. Open user-submitted project
2. Select "Shader Graphs_New Shader Graph" Material from the Assets folder
3. Inspect the Inspector
Expected result: A custom Label is seen in the inspector
Actual result: There is no custom Label
Reproducible with: 12.0.0 (2021.2.0b1), 12.1.4 (2021.2.0f10), 13.1.5 (2022.1.0b6)
Could not test with: 7.7.1 (2019.4.36f1) (No Custom Editor GUI field in Shadergraph), 10.8.1 (2020.3.27f1) , 12.0.0 (2021.2.0a21) (No Built-in active target in Shadergraph), 13.1.2 (2022.2.0a1), 14.0.0 (2022.2.0a3) (Shader compilation errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused Particle System Renderer Mesh settings cause performance degradation when calling SetActive
- Project Browser shows the Asset folder empty when Select Dependencies is clicked without any asset selected
- Export as JSON and CSV options missing from the Quick Search save feature
- Crash on IMGUI::GUIWindow::OnGUI when rendering scene view window in play mode in a specific project
- "FileNotFoundException" & "IOException" thrown when adding "User" Index after deleting "Assets" Index in Search Index Manager window
Resolution Note (fix version 14.0.1):
Fixed in 14.0.1 available in 2022.2.0a8
Resolution Note (fix version 14.0.0):
Fixed in: 2021.3.8f1
Resolution Note (fix version 13.1.8):
Fixed in 13.1.8 available in 2022.1.9f1