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Inspector throws MissingReferenceException after deleting the Component ...
How to reproduce: 1. Open the attached "Empty Unity Project.zip" Project 2. Drag "TestObject" Prefab to the Scene 3. Press the "Add/... Read more
Unity throws "SendMessage cannot be called during Awake, CheckConsistenc...
To reproduce: 1. Download attached project “SendMessageSpam.zip" and open in Unity 2. Open "SampleScene" scene 3. In Hierarchy sele... Read more
Dependency exception thrown when Entities Game Object Entity Script is A...
Steps to reproduce: 1. Open the "EntitiesBug" Project 2. Enter the Play Mode 3. Check the Console for errors Expected result: t... Read more
High resolution Terrain painting cannot be undone and throws "Failed to ...
How to reproduce: 1. Open the attached owncloud project ("Debug_Terrain.zip") 2. Try to paint onto the terrain 3. Observe the consol... Read more
[Android][LWRP] Performance is worse on some devices
Steps to reproduce: 1. Open attached project 2. Select appropriate Graphics API 3. Open "000 - Menu" Scene 4. Disable "Button Clicke... Read more
Assets are not searchable in the Project Window when they are renamed
Steps to reproduce: 1. Open Project "AssetSearchBug" 2. Type "t:Foo" into the Search Field of the Project Window 3. Rename Script... Read more
[Android][Adreno][GLES] Binary shaders are not cached on Adreno
Binary shaders are not cached on devices with Adreno GPUs which slows the loading time. Read more
Unity Editor crashes on GameObject::SetSupportedMessagesDirty when chang...
How to reproduce: 1. Open user's attached project 2. Navigate to Edit -> Project Settings -> Editor 3. Under Version Control section... Read more
UWP player crashes when changing window size on specific devise
Steps to reproduce: 1. Create a new project 2. Build project for UWP 3. Resize UWP window for 10 - 15 seconds (window resize needs t... Read more
Directional Light with Render Mode "Not Important" and high Intensity va...
Steps to reproduce: 1. Download and open the attached project 2. Observe lit spheres Expected result: light color added is consiste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- “Fit viewport” doesn’t work if UXML Document output is resized to the smallest possible size
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation
- Reflection Probe is not rendered when changing the GPU Resident Drawer or Probe Blending setting
- Nested Subgraph block property value is not passed through to the main graph