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Sprites in the Sprite Editor are not sliced unless Apply/Revert buttons ...
How to reproduce: 1. Open the attached project named "Case_1129036" 2. Open the "First_Sprite" in the Sprite Editor 3. Try to slice ... Read more
[Deferred|Orthographic] Rendering to Render Texture fails in Deferred fo...
To reproduce the bug follow the steps 1. Open "CaptureTest" project 2. Open "Main" scene 3. Play scene 4. Inspect captured texture v... Read more
[LWRP] Base map is missing on some materials after upgrading LWRP package
Steps to reproduce: 1. Download SponzaLWRP project (link in the comments) 2. Open Package Manager, and make sure that LWRP package... Read more
[Presets] DefaultImporter type needs to be blacklisted
We should prevent the user to create a preset from a default importer... right now, there is a way for the user to create one from t... Read more
Default Inspector Header is shown when double clicking on a scene
When double clicking on a scene to open it from your project view, the inspector will show it's default header as well as the scene ... Read more
Corrupt faces on meshes in nested prefabs where gameobject starts off di...
To reproduce: 1. Download and open the project attached by the user. 2. Run the "IntroCinematic_settings" scene Result: The face of ... Read more
Editor crashes with GfxDeviceD3D11Base::CopyRenderSurfaceDesc after chan...
How to reproduce: 1. Open new Unity project 2. Unplug the laptop from charging 3. Turn on Battery Boost on GeForce Experience 4. Cha... Read more
Unity packages are unnecessarily recompiled when any assembly definition...
Steps to reproduce: 1. Download and open the attached project 2. Create or delete an Assembly Definition Expected result: only Asse... Read more
Editor freezes on Collab's "Checking for Changes" when opening large pro...
1) What happened? When opening a project larger than 20GB that is synced with Collab, a "Checking for changes" progress bar opens th... Read more
IL2CPP build fails if delegate has an 'in' parameter
Steps to reproduce: 1. Download 1128665_repro.zip 2. Build project for Standalone with IL2CPP backend Actual results: Build fails w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation