Search Issue Tracker
Fixed in 2019.3
Votes
0
Found in
2019.1.0a10
2019.2.0a1
2019.2.0a10
Issue ID
1140954
Regression
Yes
Version Control/Version Control Changeset windows fail to update while in Play Mode until the Editor Window is refocused
How to reproduce:
1. Open the attached project ("ProviderSubmit".zip") and set it up to use Perforce's version control
2. Enter Play Mode and observe the Version Control Window
3. Focus a different program and then refocus Unity
4. Observe the Version Control WIndow again
5. Stop the Play Mode, check out the TestMe script and re-enter Play Mode
6. Right-click the TestMe script -> Version control... -> Submit...
7. Observe that the file isn't found in the same way until the Editor is refocused
Expected result: The Version Control/Version Control Changeset windows immediately show a new pending change
Actual result: The Version Control/Version Control Changeset windows aren't updated until the editor is refocused (clicking on any other program and refocusing Unity solves the issue)
Reproduced in: 2019.2.0a10, 2019.1.0b9, 2019.1.0a10
Not reproducible in: 2019.1.0a9, 2018.3.11f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Importer Inspector throws errors when a built-in texture inspector is overwritten in C#
- ArgumentOutOfRangeException error is thrown when selecting a message printed in the Console with specific string
- [macOS] VideoPlayer.clockTime gets stuck for a few frames when starting to play a video
- VideoPlayer.StepForward() does not VideoPlayer.OnFrameReady when using a non-transcoded video
- [Android] A few frames of audio is played when VideoPlayer.Prepare() is called with audio output mode set to Audio Source
Add comment