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UIToolKit elements don't receive OnKeyDown events when the UXML doesn't ...
How to reproduce: Open the attached project "UIToolkit.zip" Open Assets/AI Designer Behaviour.asset Press space in the "AI Designer ... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
[Doc] Opening reference for probe volume components links to missing page
Steps to reproduce: Open a URP Unity Project Add a new Empty GameObject to the scene via GameObject > Create Empty In the Inspect... Read more
WebCamTexture is always vertically mirrored on Metal iOS builds
WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more
ShaderGraph tab header changes the icon to the VFX Graph icon when Shade...
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any Shader Graph and open it3. Create any ... Read more
Editor Coroutines package is not signed when creating Project with the H...
Steps to reproduce: Create a High Definition 3D Template Project Open the Package Manager and look at the Errors and Warnings panel ... Read more
[Overlays] Layout update errors are spammed in the Console log when open...
How to reproduce:1. Open the user’s attached “Tilemap_Overlay_LayoutBug” project2. Toggle on the “Tile Palette” and “Brush Picks” ov... Read more
Placeholder text is positioned incorrectly when the input field is overf...
How to reproduce: Open the Project "IN-69683_AndroidFocus" Open “SampleScene“ scene Enter Play mode Type some text into the input so... Read more
A value of Fill Origin setting of UI images becomes the same, after the ...
Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved