Search Issue Tracker
Duplicate
Votes
6
Found in
5.0.0f4
Issue ID
685177
Regression
Yes
[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce:
1. Open attached project
2. Open 'TessellationSample' scene
3. Change one of the spheres shader to Toon/Lit Outline
4. Build the project
5. Notice it does not render the outline
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Savox
Apr 12, 2015 16:31
A related thread in Unity Answers: http://answers.unity3d.com/questions/937292/unity-5-toon-shaders-dont-work-in-windows-standalo.html