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Script reference lost when importing .unitypackage with .dll files
Steps to reproduce: 1. Open the attached Project "ReimportReproPackage" 2. See the Inspector Window for GameObject "ColorChaningCub... Read more
[Addressables] Shaders are not being included in the Asset Bundle in pac...
To reproduce: 1. Open the attached project 2. Play the 'SampleScene' Expected: Shaders are included in the Asset Bundles when packe... Read more
Position of child gameobject cannot be changed if parent's scale is (0,0,0)
Steps to reproduce: 1. Create a new project 2. Create a new object in the scene 3. Set its scale to (0,0,0) if not set already 4. Cr... Read more
Animation Event leads to non-existent documentation page when clicked on...
Reproduction steps: 1. Open the project inside "Space Raider.zip" 2. Open the Animation window 3. Select "Explosion" animation 4. Se... Read more
Standalone Windows Player uses an old cached version of addressable asse...
Reproduction steps: 1. Open the project inside "Vulcan-AddressablesTest3.zip" 2. Change the AddressableAssetSettings to match your ... Read more
Audio starts popping after pausing and resuming the Scene
How to reproduce: 1. Open the "SoundStutterBug.zip" project 2. Press Play 3. Pause and resume the scene several times 4. Listen to t... Read more
Crash on scripting_array_length when recompiling Editor Window script af...
How to reproduce: 1. Open the "Scripting_Array_length_Crash.zip" project 2. Select Poker > Board injector 3. Open the object selecti... Read more
[GPU PLM] GPU baker breaks on specific geometry
Steps to reproduce: 1. Create a new project and open a blank scene 2. Navigate to Lighting Settings, and make sure that Lightmapper... Read more
Building an application generates WinPixEventRuntime.dll when "Developme...
How to reproduce: 1. Create a new Unity project 2. Navigate to File -> Build Settings... -> make sure "Development Build" is unchec... Read more
HorizontalOrVerticalLayoutGroup throws NullReferenceException when inspe...
How to reproduce: 1. Open the attached "UIBug.zip" project 2. Double-click the "Assets/SummarySongEntry" nested prefab 3. Observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain disappears in Debug Draw Mode when Draw Instanced is enabled
- A custom bindable UIToolkit Element cannot be bound in the Editor when it is inherited from type 'Object'
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window