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Graphics Settings RP Asset is changed to None when you press the Escape ...
How to reproduce:1. Open attached project "EscapeBug.zip"2. In Project Settings window, Graphics Settings tab, open RP Asset Object ... Read more
Stack overflow exceptions is thrown when using System.IO.MonoIO.Seek & A...
Steps to reproduce:1. Open user's attached project "OverflowSmallRepro.zip"2. Build the addressable groups3. Open the scene Scenes/S... Read more
Editor UI text gets blurry when enabling TextAlignment in Preferences Di...
Reproduction steps:1. Create a new Unity project2. Go to Preferences and enable TextAlignment: Preferences > Diagnostics > Tex... Read more
A VideoPlayback is leaked if you destroy a VideoPlayer during it's in se...
How to reproduce:1. Open the attached "case_1351889.zip" project and Scenes/SampleScene scene2. Enter the Play mode and select Creat... Read more
Visual Scripting "AotStubs.cs" Script is not generated when building for...
Reproduction steps:1. Download the "1077231_MyProject.zip" project2. Build the project using the 'Builder.MyBuild' method via comman... Read more
Inter-Regular SDF Font Asset is not displayed in the FontAsset picker wi...
How to reproduce:1. Open the attached '1354168.zip' project2. In the Project window double-click on the Test Asset3. In the Hierarch... Read more
[macOS] DisplayInfo.workArea ignores changes to dock size at runtime
Steps to reproduce:1. Open the attached project ("1354356.zip")2. Open "SampleScene"3. Build and run on standalone4. Try to change t... Read more
Meta files are not re-added in the Perforce after they've are recreated ...
Reproduction steps:1. Setup Perforce Server and a Workspace2. Create an empty project under the Workspace root3. Create a new folder... Read more
Instances drawn with DrawMeshInstanced flicker when the buffer changes o...
How to reproduce:1. Open the user's attached project and Scene scene2. Enter the Play mode and observe squares Expected result: squa... Read more
[macOS] DisplayInfo.workArea is incorrect after scaling any display whil...
Steps to reproduce:1. Open the attached project ("1354329.zip")2. Open "SampleScene"3. Build and run for standalone (press Esc once ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used