Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.16.19
Issue ID
1352803
Regression
No
Stack overflow exceptions is thrown when using System.IO.MonoIO.Seek & AssetBundle.LoadFromStreamAsync
Steps to reproduce:
1. Open user's attached project "OverflowSmallRepro.zip"
2. Build the addressable groups
3. Open the scene Scenes/SampleScene and enter play mode.
4. Notice that the sound starts playing.
5. Exit play mode and enter play mode again.
Expected results: The sounds is playing
Actual results: A Stack overflow exception is thrown in the console and there is no sound in the game
Reproducible with: 2019.4.28f1(1.16.16)
Unable to test with different Unity streams since the project is setup with custom packages which break when changing the versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format
Resolution Note:
Fixed in: 2022.1.0a7
Resolution Note:
Fixed in Unity 2021.1.25f1 Addressables 1.18.16
Resolution Note:
Fixed in 2020.3.21f1
Resolution Note:
Fixed in 2019.4.31f1
Resolution Note:
Fixed in: 2021.2.0b14