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Issue ID




Stack overflow exceptions is thrown when using System.IO.MonoIO.Seek & AssetBundle.LoadFromStreamAsync

Package: Addressables


Steps to reproduce:
1. Open user's attached project ""
2. Build the addressable groups
3. Open the scene Scenes/SampleScene and enter play mode.
4. Notice that the sound starts playing.
5. Exit play mode and enter play mode again.

Expected results: The sounds is playing
Actual results: A Stack overflow exception is thrown in the console and there is no sound in the game

Reproducible with: 2019.4.28f1(1.16.16)
Unable to test with different Unity streams since the project is setup with custom packages which break when changing the versions

  1. Resolution Note:

    Fixed in: 2022.1.0a7

  2. Resolution Note:

    Fixed in Unity 2021.1.25f1 Addressables 1.18.16

  3. Resolution Note:

    Fixed in 2020.3.21f1

  4. Resolution Note:

    Fixed in 2019.4.31f1

  5. Resolution Note:

    Fixed in: 2021.2.0b14

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