Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.16.19
Issue ID
1352803
Regression
No
Stack overflow exceptions is thrown when using System.IO.MonoIO.Seek & AssetBundle.LoadFromStreamAsync
Steps to reproduce:
1. Open user's attached project "OverflowSmallRepro.zip"
2. Build the addressable groups
3. Open the scene Scenes/SampleScene and enter play mode.
4. Notice that the sound starts playing.
5. Exit play mode and enter play mode again.
Expected results: The sounds is playing
Actual results: A Stack overflow exception is thrown in the console and there is no sound in the game
Reproducible with: 2019.4.28f1(1.16.16)
Unable to test with different Unity streams since the project is setup with custom packages which break when changing the versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Resolution Note:
Fixed in: 2022.1.0a7
Resolution Note:
Fixed in Unity 2021.1.25f1 Addressables 1.18.16
Resolution Note:
Fixed in 2020.3.21f1
Resolution Note:
Fixed in 2019.4.31f1
Resolution Note:
Fixed in: 2021.2.0b14