Search Issue Tracker
Fixed
Votes
0
Found in [Package]
1.16.19
Issue ID
1352803
Regression
No
Stack overflow exceptions is thrown when using System.IO.MonoIO.Seek & AssetBundle.LoadFromStreamAsync
Steps to reproduce:
1. Open user's attached project "OverflowSmallRepro.zip"
2. Build the addressable groups
3. Open the scene Scenes/SampleScene and enter play mode.
4. Notice that the sound starts playing.
5. Exit play mode and enter play mode again.
Expected results: The sounds is playing
Actual results: A Stack overflow exception is thrown in the console and there is no sound in the game
Reproducible with: 2019.4.28f1(1.16.16)
Unable to test with different Unity streams since the project is setup with custom packages which break when changing the versions
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
- Texture2D.PackTextures causes mips 7-9 to turn pink when packed textures are of ASTC 4x4 compression
Resolution Note:
Fixed in: 2022.1.0a7
Resolution Note:
Fixed in Unity 2021.1.25f1 Addressables 1.18.16
Resolution Note:
Fixed in 2020.3.21f1
Resolution Note:
Fixed in 2019.4.31f1
Resolution Note:
Fixed in: 2021.2.0b14