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Lightning parameters can't be accessed by C# API (Reflection usage needed)
How to reproduce:1. Open the attached project2. GlobalIllumination > Set LM Parameters to Med3. Check the SetParemetersToMedium()... Read more
[MacOS][3D Extras] Editor crashes on opening 3D with extras template on ...
[MacOS][3D Extras] Editor crashes on opening 3D with extras template on macOS. Editor crashes on opening 3D with Extras template on ... Read more
[URP] Image on the secondary display with a different resolution is stre...
How to reproduce:1. Open the attached project named "Case_1205574"2. Build and run the project3. Observe the Game windows on both sc... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
[Rider Editor] Compiled shader code is marked for errors when opened in ...
The compiled code of a shader is marked red in Rider editor when it has no issues at all Steps To Reproduce: 1. Create a new Project... Read more
Game View does not render "Render Texture" when creating it in runtime
Reproduction steps:1. Open attached project "CM2.zip"2. Enter Play Mode Expected result: Game View should be visible with the Render... Read more
[Asset Pipeline V2] AssetDatabase.FindAssets() with label filtering is ...
How to reproduce:1. Open the attached 'project-1215544.zip' project2. Make sure that the project is using Asset Pipeline Version 2 (... Read more
Test runs indefinitely and Editor crashes after running the test that re...
How to reproduce:1. Open the attached project "1213958.zip" and open Test Runner window2. In the Test Runner window click Run All (a... Read more
[VCS] Provider operations should allow working on files outside of project
VersionControl.Provider operations (checkout, add, ...) today only work on paths that are known to the asset database & are vers... Read more
Errors occur in the Play mode when there is an empty collection of a typ...
How to reproduce:1. Open the attached project "case_1215642-SerializeReference"2. Open the Scene "SampleScene"3. Press the Play butt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size