Search Issue Tracker
Duplicate
Votes
2
Found in
2018.2.14f1
2018.3.0b3
2018.3.0b10
2019.1.0a1
Issue ID
1102124
Regression
Yes
Script with the [AddComponentMenu] flag remains in the 'Add Component' context menu after deleting it from the Assets folder
How to reproduce:
1. Open tester-submitted project (AddComponentMenu)
2. Select any GameObject
3. Select 'Add Component' and notice that 'A Simple Script' appears in the context menu
4. Delete the 'AddComponent.cs' script from the Assets folder
5. Open the 'Add Component' context menu again
Expected result: 'A Simple Script' no longer appears in the context menu
Actual result: 'A Simple Script' still shows up in the context menu
Reproducible with: 2018.2.14f1, 2018.2.19f2, 2018.3.0b3, 2018.3.0f1, 2019.1.0a11
Not reproducible with: 2017.4.16f1, 2018.2.13f1, 2018.3.0b2
Notes:
Reimporting all assets or restarting the project fixes this issue
Comments (1)
-
jehywyrac
Mar 26, 2020 10:24
Whenever you delete some important things then it is save in the folders as a backup. Furthermore you can convey https://www.myassignmentwriting.com.au/research-paper the proper guides through this channel that can be followed by the people.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project
This is a duplicate of issue #1111360