Search Issue Tracker
Fixed in 2017.2.0f3
Votes
1
Found in
2017.1.0f1
Issue ID
933649
Regression
Yes
[macOS][Vuforia] Editor freezes with Fatal Error "CheckDisalowAllocation" when enabling extended tracking on ObjectTarget
To reproduce:
1. Open project attached by the user
2. Open "training" scene (Assets-> _MyAssets-> scenes)
3. In hierarchy select ObjectTarget and in the inspector window check "Enable Extended Tracking"
4. Hit play
Expected: After hitting play scene is played
Actual: CheckDisalowAllocation. Allocating memory when it is not allowed to allocate memory." error appears. After pressing quit Unity freezes.
Reproduced with: 2017.1.0p1, 2017.2.0b4, 2017.3.0a1
Not reproducible with 5.6.2p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search icon visual quality drops after Unity Theme change on non-primary monitor
- [macOS] Localization files are not created in the Xcode project
- Entity ID for Tile objects is serialized twice which throws an error when using Debug Inspector
- Shader Graph information icon appears below the Property Type Node
- Adding a new Multiplayer Player Tag in the Project Settings window creates a new section in the Project Settings window instead of a popup which is inconsistent with the Editor’s Tags workflow
Add comment