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Fixed in 0.0.13-preview
Votes
0
Found in [Package]
0.0.9-preview
Issue ID
1091930
Regression
No
[XR] Oculus Rift remote support is not complete
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/205
It does a decent job of mapping. However it maps the "select" button in the center to "start." Should this map to "PrimaryButton" instead?
In a component's public InputAction bindings UI, there is no option for the Oculus Remote
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