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Fixed in 0.0.13-preview

Votes

0

Found in [Package]

0.0.9-preview

Issue ID

1091930

Regression

No

[XR] Oculus Rift remote support is not complete

Package: Input System

-

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/205

It does a decent job of mapping. However it maps the "select" button in the center to "start." Should this map to "PrimaryButton" instead?
In a component's public InputAction bindings UI, there is no option for the Oculus Remote

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