Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
0.0.9-preview
Issue ID
1091935
Regression
No
[XR] Vive Tracker trigger does not update in the InputDebugger
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/203
The tracker reports as an OpenVRController, but the trigger does not update when used in conjunction with the HyperBlaster peripheral we have in the office.
The Vive Tracker identifies as an OpenVRController, but OpenVRController does not appear as an option when trying to bind an input action in the UI
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Add comment