Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2017.2.0p1
Issue ID
1047148
Regression
No
Editing a "Sprite Atlas" dirties the scene, but doesn't "Check Out" the Scene in VCS
Reproduction steps:
1. Open "MinimalRepro.zip" project
2. Set-up the project to use Perforce VCS
3. Check Out the "Townfolk-Adult-F-002.png"
4. Open it in the Sprite Editor
5. Slice out a new image
6. See that in the Hierarchy window, the scene is marked as dirty
7. See that in the Project window, the scene is not marked for Check Out
Expected Result: If the scene is dirtied by some action it should be Checked Out
Actual Result: The scene gets dirtied by editing a Sprite Atlas, but doesn't get Checked Out
Fixed in: 2019.1.0a10
Reproduced with: 2019.1.0a5, 2018.3.0b6, 2018.2.13f1, 2018.1.9f2, 2017.4.13f1,
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor window is not restored to previous position when launching the Editor and mouse cursor is on a different screen
- Missing Info Icon in Development Build Info Box for Web, Android, Meta, and XR Platforms
- [Usability] Warning message in an Adaptive Probe Volume Component is not informative enough when Realtime Global Illumination is enabled
- Inspector for Adaptive Probe Volumes is not repainted when toggling Realtime Global Illumination setting in the Lighting Window
- Surface Inputs are not rendering when using the custom BaseShaderGUI
Add comment