Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.1.X
Votes
0
Found in
2018.2.13f1
Issue ID
1094243
Regression
No
Unity freezes on LightmapEditorSettings:HasZeroAreaMesh(Renderer) when selecting certain Game Objects in the Scene View
How to reproduce:
1. Open the user submitted-project ("crossy trenches.zip")
2. Open the Scene View and Enter Play mode
3. In the Scene View, select any of the grass block objects
Expected result: The block objects are selected and its contents are visible in the inspector window
Actual result: Unity freezes and continuously leaks memory
Reproduced in: 2019.1.0a6, 2018.3.0b8, 2018.2.14f1, 2018.1.9f2
Couldn't test with: 2017.4.14f1 (The project completely breaks)
Notes:
- Disabling "Baked Global Illumination" in the Lighting settings Window stops the freezing
- Opening Lighting window before launching the scene fixes the issue.
- Reloading the scene doesn't fix the bug.
Comments (1)
-
eggsamurai
Dec 03, 2021 02:59
not fixed at all, keep on crashing
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.0a7