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DLL with Define Constraint included in BuildPlayerOptions.extraScripting...
Steps to reproduce:1. Download and open the user's attached project ("DefineConstraintsIssue-2021.1.zip")2. In the menu bar click Te... Read more
[Android] Device logs 'Color format for DP is invalid' when deploying wi...
Steps to reproduce:1. Open the attached project2. Open Android Logcat3. Connect Android device4. Build and run Expected results: no ... Read more
Clicking the Debug/Release mode button in the bottom right doesn't open ...
Reproduction steps:1. Open any Unity project2. In the bottom right of the Editor, click on the Debug/Release mode button Expected re... Read more
Crash on tt_cmap4_char_map_binary when rebuilding Library folder
How to reproduce:1. Open the attached ”1328789_CrashRepro” project Expected result: Project opensActual result: Project crashes Repr... Read more
Other ScriptedImporters in the Project are not registered when a Scripte...
How to reproduce:1. Open the user's attached project2. In the Project window observe the 'CompanionCube' Asset Expected result: The ... Read more
[VCS, AssetDatabase] AssetDatabase.DeleteAsset throws an error if the pa...
How to reproduce:1. Open the user's attached project2. Make sure that Version Control Mode is set as Perforce in the Project Setting... Read more
[HDRP] Decal Material's texture is not updated when it's set during runt...
How to reproduce:1. Open the user's attached "RuntimeDecalBug.zip" project2. Open the "SampleScene"3. Enter Play Mode4. Press the Sc... Read more
[HDRP] Unlit Shader becomes lighter in Play Mode when Color-Buffer forma...
How to reproduce:1. Open the user's attached "HDRPAlphaIssueTest" project2. Open the Scene "debugScene"3. Open the Game view (Window... Read more
Script loses reference to a MonoBehaviour after adding Serialized variab...
How to reproduce:1. Open the attached project "Roguecaster.zip"2. Go to Assets > _Game > Scripts > Units > AIComponent3.... Read more
Baked cookies are offset between GPU and CPU lightmapper
Steps to reproduce: 1. Open the attached repro project2. Bake the scene using the CPU PLM3. Bake the scene using the GPU PLM4. Notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used