Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a1
2021.2
2021.2.0a16
Issue ID
1334148
Regression
Yes
Clicking the Debug/Release mode button in the bottom right doesn't open a prompt to switch between the modes
Reproduction steps:
1. Open any Unity project
2. In the bottom right of the Editor, click on the Debug/Release mode button
Expected result: Clicking the Debug/Release mode button opens a prompt to switch between the modes in Trunk
Actual result: Clicking the Debug/Release mode button in the bottom right doesn't open a prompt to switch between the modes in Trunk
Reproducible with: 2021.2.0a16, 2021.2.0a17
Not reproducible with: 2020.3.8f1, 2021.1.6f1, 2021.2.0a15
Could not test with: 2018.4.34f1, 2019.4.25f1 (button unavailable)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
This is a duplicate of issue #1331766