Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2017.3
2018.1.0f2
2018.3
Issue ID
1070148
Regression
No
Editor crashes in NavMeshBuilder::CalculateTriangleData when model's import settings are changed while the NavMesh is baking
To reproduce:
1. Open the attached project (navMeshCrash.zip)
2. Open the "test" scene
3. In the Navigation window, Bake tab, press Bake
4. Select the untitled model in the Assets folder
5. Change Read/Write Enabled in the Inspector and press Apply
Expected: the Editor doesn't crash
Reproduced in 2017.3.2f1, 2017.4.9f1, 2018.1.0f2, 2018.1.9f1, 2018.2.3f1, 2018.3.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TSS Inspector creates invalid Project Relative paths for USS references in packages when adding References via Inspector
- Screen Space Ambient Occlusion is not visible when the directional light intensity is 0.001 or lower with the Deferred Rendering Path selected
- Unlinking Unity project from cloud throws "DirectoryNotFoundException" errors when the Build Automation package is installed
- Numeric input field for “Prewarm Time” doesn’t fully display decimal values
- Sprite Editor Overlay Menu issues
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a7
Resolution Note (fix version 2020.2):
Fixed in 2020.2.2f1